Ahgram is the capital of the human lands on the continent of Qalia. It is a walled city of stone and marble with three gates of entry to match its three major zones. The city lies in the interior of the continent along the banks of the Qa River, far south of Khal.
A number of different organizations work within Ahgram. Aside from various merchant families such as the Kordiyehs, other groups such as the academic Society of Invention, the doomsday Callers of the Tempest, and the sociopathic Cabal can be found in the city streets.
Zone info
Locations
Lower Grand Promenade
Upper Grand Promenade
Wall of Prophets
Ahgram Palace
Palace District
The Aukfruit's Eye Tavern
Snake Spit Tavern
The Blood Sun Inn
Vendors
Ghobad Houri (General Goods Vendor)
Akanidad Kematnas (Weapon Vendor)
Kavoos Talebi (Weapon Vendor)
Iraj Guedijeh (Weapon Vendor)
Bhadra Grahva (Ranged Weapon Vendor)
Pemat Irkenaber (Ranged Weapon Vendor)
Ara Awji (Light Armor Vendor)
Daedji Pitasqa (Light Armor Vendor)
Kokab Shirazi (Medium Armor Vendor)
Iman Na'imi (Beginner Horse Merchant)
Raia Suikqo (Normal Horse Merchant)
Nour Fibaraz (Master Horse Vendor)
Kedjeh Devari (Saddlebag Vendor)
Cyrus Jafari (Horseshoe Vendor)
Tender Leily (Food and Drink Vendor) - Aukfruit's Eye Tavern
One Eyed Amin (Food and Drink Vendor) - Snake Spit Tavern
Tender Hansaniva (Food and Drink Vendor) - The Blood Sun Inn
Popovi the Grocer (Produce Vendor)
Succen Danu (Clothing Merchant)
Kaneb Adon (Clothing Merchant)
Exchange Brokers
Aslak Shaniq (lower promenade)
Tam Welken (lower promenade)
Telqo Metashta (lower promenade)
Tuval Veskin (poor district)
Dara Mansur (upper promenade)
Dina Azizi (palace district)
Adventuring Trainers
Jilla Katami (Bard Instructor) - found in Aukfruit's Eye Tavern
Farid Radji (Rogue Instructor)
Amani Pidjeale (Ranger Instructor)
Djimon Peua (Warrior Instructor) - found at Sabiri shop
Mahsa Shafqa (Paladin Instructor)
Irri Al-Doleh (Dread Knight Instructor)
Nehi Sekamqa (Cleric Instructor) - mosque near palace