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Vanguard:Saga of Heroes- Warrior Abilities and Spells
Warrior Skills and Abilities
Level 1 A powerful attack that increases melee damage by 7.
Rage guides your weapons, increasing your damage and accuracy by 10% and decreasing your mitigation by 20%.
This battle cry increases your strength by 30 for 12 seconds. Only one battle cry can be performed every 60 seconds.
Level 2 Deals 13-17 damage and has a chance to stun for 1 second.
A devastating attack that deals 150% damage plus 11-15 to your target.  The target is immobolized for 3 seconds.
Level 4 Stuns your opponent for 4 seconds or 4 hits. Only one battle cry can be performed every 60 seconds.
Causes your target to bleed 49-55 damage over 12 seconds.
Level 6 Increases your melee damage by 10% while active.
A devastating melee attack that deals 400% weapon damage plus 39-45.
Level 8 Increases your target?s hatred of you by 65-73.
Rends your opponent?s armor, reducing their ability to mitigate damage by 15% for 30 seconds.
Counterattack after a successful parry, dealing 200% weapon damage plus 29-35.
You focus on defense, decreasing melee damage by 10% but increasing mitigation and block chance by 15% and the hate generated by all attacks by 40%.
A powerful attack that increases melee damage by 21.
Level 10 By following this command, your defensive target will be granted a 20% damage increase for 8 seconds. Only one command can be given with a given time period. This time period depends on the order given.
A savage attack that increases melee damage by 48.
Deals 75% weapon damage plus 68-76 and adds 2 hate.
A devastating attack that deals 150% damage plus 27-33 to your target.  The target is immobolized for 3 seconds.
Rescues your defensive target from an incoming attack, causing the offender to target you for 2-4 attacks.
Level 12 This battle cry increases your strength by 40 for 14 seconds. Only one battle cry can be performed every 60 seconds.
Causes your target to bleed 129-139 damage over 16 seconds.
Deals 35-41 damage and has a chance to stun for 1 second.
You leap at your enemy and perform a mighty strike, inflicting 125% weapon damage plus 2.
Level 14 A stinging shot that deals 86-94 damage and increases hate by 90.
A devastating melee attack that deals 400% weapon damage plus 76-84.
When this command is given your ally will withdraw from combat and all their attacks will feel much less hate for them.  Only one command can be given within a given time period.
Level 16 Counterattack after a successful parry, dealing 200% weapon damage plus 53-59.
A powerful attack that increases melee damage by 37.
Increases your melee damage by 12% while active.
Level 18 By following this command, your ally (defensive target) will be granted 25% increase to mitigation for the next 6 seconds. Only one command may be given within a given time period.
Converts the next 6 attacks that are directed at you into energy. This ability is more effective in defensive form.  Offensive :  77 energy returned each hit. Defensive: 124 energy returned each hit.
Increases your target?s hatred of you by 126-136.
A devastating attack that deals 150% damage plus 47-53 to your target.
This battle cry increases hate by 83, and forces your opponent to target you for 3 attacks. It also causes them to become enraged for15 seconds, which increases their damage by 25%. Only one battle cry can be performed every 60 seconds.
Counterattack after a successful block, dealing 204-218 damage and stunning your opponent for 2 seconds.
A savage attack that increases melee damage by 80.
A brutal melee attack that deals 400% damage plus 126-136.  Only available after performing Decimate.
Causes you to perform a critical hit with your special attacks for the next 3 seconds.
Level 20 Causes your target to bleed 201-215 damage over 16 seconds.
Level 22 This battle cry hits all nearby opponents, adding 330 hate. Only one battle cry can be performed every 60 seconds.
A finishing attack that deals 152-164 damage and raises your group?s attack speed and accuracy by 10% for 30 seconds.
A devastating melee attack that deals 400% weapon damage plus 116-126.
Deals melee damage plus 100 to the attacker of your defensive target and causes it to target you for 2 attacks.
Deals 59-67 damage and has a chance to stun for 1 second.
Level 24 By following this command, your group will be granted a 15% damage increase for 8 seconds. Only one command may be given within a given time period. This time period depends on the order given.
This battle cry increases your strength by 60 for 16 seconds. Only one battle cry can be performed every 60 seconds.
This battle cry stuns your opponent for 5seconds or 5 hits. Only one battle cry can be performed every 60 seconds.
Counterattack after a successful parry, dealing 200% weapon damage plus 78-86.
A powerful attack that increases melee damage by 55.
When this command is given your ally will withdraw from combat and all their attacks will feel much less hate for them.  Only one command can be given within a given time period.
Level 26 In a whirl of steel you strike up to 6 targets adjacent to you, inflicting melee damage plus 47.
A devastating attack that deals 150% damage plus 68-76 to your target.
Counterattack after a successful block, reducing your targets damage output by 50% for 10 seconds. The same target cannot be disarmed again for 60 seconds.
Increases your melee damage by 14% while active.
A savage attack that increases melee damage by 113.
A stinging shot that deals 148-160 damage and increases hate by 154.
Level 28 By following your command, your group will be granted a 20% increase to mitigation for the next 6 seconds.  Only one command may be given with a given time period.
Converts the next 6 attacks that are directed at you into energy. This ability is more effective in defensive form.  Offensive:  122 energy returned each hit. Defensive: 195 energy returned each hit.
Increases your target?s hatred of you by 191-205.
Causes your target to bleed, taking 337-359 damage over 20 seconds.
Counterattack after a successful block, dealing 309-329 damage and stunning your opponent for 2 seconds.
A brutal melee attack that deals 400% damage plus 193-207.  Only available after performing Decimate.
Level 30 You become enraged, gaining a 15% increase in strength while your mitigation is reduced by 10%. You may only use this ability when your health is below 50%.
A devastating melee attack that deals 400% weapon damage plus 159-171.
Rescues your defensive target, causing the offender to target you for 3-5 attacks.
This battle cry increases hate by 500, and forces your opponent to target you for 3 attacks. It also causes them to become enraged for12 seconds, which increases their damage by 20%.  . Only one battle cry can be performed every 60 seconds.
Level 32 A finishing attack which deals 220-236 damage and raises your group?s attack speed and accuracy by 12% for 30 seconds.
A powerful attack that increases melee damage by 73.
Deals melee damage plus 2 to the attacker of your defensive target and causes it to target you for 2 attacks.
Deals 88-96 damage and has a chance to stun for 1 second.
Counterattack after a successful parry, dealing 200% weapon damage plus 106-116.
Level 34 This battle cry hits all nearby opponents, addding 502 hate. Only one battle cry can be performed every 60 second.
A finishing attack which hits up to 6 targets adjacent to you, inflicting melee damage plus 238.
A devastating attack that deals 150% damage plus 90-98 to your target.
When this command is given your ally will withdraw from combat and all their attacks will feel much less hate for them.  Only one command can be given within a given time period
A savage attack that increases melee damage by 1500.
A destructive melee attack that does 400% weapon damage plus 193-207. Only available after performing Obliterate.
Execute a coup de grace on a wounded opponent. Deals 300% weapon damage plus 182-196.  The target must be below 20% health.
Level 36 Causes your target to bleed 439-465 damage over 20 seconds.
Increases your melee damage by 16% while active.
Level 38 Converts the next 6 attacks that are directed at you into energy. This ability is more effective in defensive form.  Offensive:  171 energy returned each hit. Defensive: 273 energy returned each hit.
A devastating melee attack that deals 400% weapon damage plus 217-233.
A finishing attack which deals 264-282 damage and reduces your enemy?s armor by 25% for 40 seconds.
Increases your target?s hatred of you by 262-280.
Counterattack after a successful block, dealing 425-451 damage and stunning your opponent for 2 seconds.
A stinging shot that deals 217-233 damage and increases hate by 225.
Reduces the damage taken from attacks by 80% for 12 seconds.
A brutal melee attack that deals 400% damage plus 264-282.  Only available after performing Decimate
Level 40 This battle cry increases your strength by 80 for 18 seconds. Only one battle cry can be performed every 60 seconds.
A powerful attack that increases melee damage by 93.
Counterattack after a successful parry, dealing 200% weapon damage plus 135-147.
Level 42 A finishing attack which deals 295-315 damage and raises your group?s attack speed and accuracy by 15% for 30 seconds.
A devastating attack that deals 150% damage plus 114-124to your target.
This battle cry increases hate by 500, and forces your opponent to target you for 3 attacks. It also causes them to become enraged for 8 seconds, which increases their damage by 15%.  . Only one battle cry can be performed every 60 seconds.
Deals melee damage plus 2 to the attacker of your defensive target and causes it to target you for 2 attacks.
Deals 117-127 damage and has a chance to stun for 1 second.
A savage attack that increases melee damage by 189.
A destructive melee attack that does 400% weapon damage plus 244-260.  Only available after performing Obliterate.
Execute a coup de grace on a wounded opponent. Deals 300% weapon damage plus 230-246.  The target must be below 20% health.
A finishing attack which deals 475-503 damage and raises your group¡¯s attack speed and accuracy by 20% for 60 seconds.  Only available after performing Battle Frenzy.
Level 44 By following this command, your ally (defensive target) will be granted 35% increase to mitigation for 6 seconds. Only one command may be given within a given time period.
A finishing attack which hits up to 6 targets adjacent to you, inflicting melee damage plus 0.
Causes your target to bleed 550-582 damage over 20 seconds.
When this command is given your ally will withdraw from combat and all their attacks will feel much less hate for them.  Only one command can be given within a given time period.
Level 46 By following this command, your defensive target will be granted a 30% damage increase for 8 seconds. Only one command may be given with a given time period.
You become an impentratable. Implacable barrier, blocking your targets movement for a short time.  During this time you become the focus of your enemy¡¯s attacks and neither you or your enemy will be able to move.
You become enraged, gaining a 25% increase in strength while your mitigation is reduced by 20%. You may only use this ability when your health is below 50%.
This battle cry hits all nearby opponents,  adding 692 hate. Only one battle cry can be performed every 60 seconds.
A devastating melee attack that deals 400% weapon damage plus 255-273.
Increases your melee damage by 18% while active.
You become as tough as iron, gaining immunity to stuns and knockbacks for 30 seconds.
Level 48 By following this command, your group will be granted a 25% damage increase for 8 seconds. Only one command may be given with a given time period. This time period depends on the order given.
A finishing attack which deals 344-366 damage and reduces your enemy?s armor by 25% for 40 seconds.
A powerful attack that increases melee damage by 0.
Counterattack after a successful parry, dealing 200% weapon damage plus 167-179.
Counterattack after a successful block, dealing 551-583 damage and stunning your opponent for 2 seconds.
Increases your target?s hatred of you by 340-362.
A brutal melee attack that deals 400% damage plus 344-366.  Only available after performing Decimate.
Converts the next 6 attacks that are directed at you into energy. This ability is more effective in defensive form.  Offensive:  248 energy returned each hit. Defensive: 350 energy returned each hit.
Level 50 By following this command, tour group will be granted a 25% increase to mitigation for 6 seconds. Only one command may be given with a given time period. This time period depends on the order given.
This battle cry increases your strength by 100 for 20 seconds. Only one battle cry can be performed every 60 seconds.
Stuns your opponent for 6 seconds or 5 hits. Only one battle cry can be performed every 60 seconds.
A devastating attack that deals 150% damage plus 139-151 to your target.
A savage attack that increases melee damage by 230.
A stinging shot that deals 294-314 damage and increases hate by 394.
Execute a coup de grace on a wounded opponent. Deals 300% weapon damage plus 281-299.  The target must be below 20% health.
A destructive melee attack that does 400% weapon damage plus 297-317.  Only available after performing Obliterate.
A finishing attack which hits up to 6 targets adjacent to you, inflicting melee damage plus 419.
By following this command, your group will perform a critical hit with their next attack.  Only one command may be given within a given time period.
Rescues your defensive target, causing the offender to target you for 3-6 attacks.
A cleaving strike which deals 512-542 damage and reduces your enemy¡¯s mitigation by 30% for 60 seconds.
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