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Vanguard:Saga of Heroes- Shaman Spells and Skills
Shaman Spells
Level 1 Deals Spirit direct damage of 31-36 and debuffs enemy¡¯s spiritual resistance by 10 for 30 seconds. Causes Shaken vulnerability and exploits Chilled vulnerability.
Heals defensive target for 111.  Fast 1.5 second casting time.
Level 2 Deals 92-100 Damage over 24 seconds to a single target.
Level 4 Deals 150% weapon damage plus 31-37. Causes Shaken vulnerability and exploits Bleeding vulnerability.
Buffs an ally increasing energy by 50 and lowering the cast time of all spells by 20%.
Increases an ally¡¯s max hit points by 90 and Armor Class (AC) by 27.
Level 6 Deals Spirit direct damage of 61-67 and debuffs enemy¡¯s spiritual resistance by 32 for 30 seconds. Causes Shaken vulnerability and exploits Chilled vulnerability.
Instant cast. Freezes enemy for 3 seconds and  causes 87-95 cold damage. Causes Lethargic vulnerability and exploits Burning vulnerability.
Heals defensive target for 523. Slow 3 second casting time.
Level 8 Increases movement speed by 30% and increases mounted speed by 5%.
Deals 299-319 Damage over 24 seconds to a single target.
Chills your opponent to the bone, inflicting 286-304 damage over 24 seconds and reducing cold resistance by 46.
Heals defensive target for 366.  Fast 1.5 second casting time.
Single target root.  Immobilizes enemy for 30 seconds.  Incoming damage has a chance of breaking the effects of the root.
Level 10 Slows enemy¡¯s attack speed by 16% for 60 seconds.
Strikes your opponent with spiritual energy dealing 245-261 damage.
Revives fallen target.
Summons a Spirit orb which can be used to revive a fallen Shaman.
Removes or partially removes poisons and diseases from an ally.
Increases melee damage by 5%.
Level 12 Deals 150% weapon damage plus 67-75. Causes Shaken vulnerability and exploits  Bleeding vulnerability.
Deals Spirit direct damage of 170-182 and debuffs enemy¡¯s spiritual resistance by 52 for 30 seconds. Causes Shaken vulnerability and exploits Chilled vulnerability.
Summons a group mate to your side. There are distance restrictions and this spell can only be used in certain areas such as caves and dungeons.
Decreases energy and endurance costs by 5%.
Level 14 Deals 76-84 damage and reduces strength and constitution by 36 for 30 seconds.
Grants an ally the ability to breathe underwater for 30 minutes.
Buffs an ally increasing energy by 104 and lowering the cast time of all spells by 20%.
Increases an ally¡¯s max hit points by 190 and Armor Class (AC) by 57.
Deals 481-509 Damage over 24 seconds to a single target.
Heals defensive target for 958. Slow 3 second casting time.
Heals all allies within 10 meters for 559. 2 Second cast time.
Instant 339 heal that adds a protective rune to your ally that will ward off damage for 4 seconds. The Shaman can only cast this heal on same target once every 30 seconds.
Increases spell damage by 15%.
Level 15
Trains your Patron Abilities and Spells
Summons a Phoenix Pet to fight at your side.
Transforms the Shaman into a Phoenix.  Increases fire resistance, adds 20% damage to fire spells, 8% fire spell critical chance, & levitation.
Pet attack that causes fire damage to enemy.
Level 16 Instant cast. Freezes enemy for 3 seconds and  causes 177-191 cold damage. Causes Lethargic vulnerability and exploits Burning vulnerability.
Heals defensive target for 626.  Fast 1.5 second casting time.
Level 18 Allows you to sacrifice 80 hitpoints to get 40 energy.  1 Second cast time.
Chills your opponent to the bone, inflicting 538-570 damage over 24 seconds and reducing cold resistance by 46.
Strikes your opponent with spiritual energy dealing 405-429 damage.
Deals Spirit direct damage of 249-265 and debuffs enemy¡¯s spiritual resistance by 74 for 30 seconds. Causes Shaken vulnerability and exploits Chilled vulnerability.
Heals your defensive target for 397 and applies a ward that will heal as damage is taken.  Up to 50 damage can be healed per attack.  The shield dissipates after healing for 500 damage.  2.5 second cast time.
Deals 150% weapon damage plus 106-116. Causes Shaken vulnerability and exploits  Bleeding vulnerability.
Increases an ally¡¯s fire resistance, reduces in fire damage by 10%, and adds a damage shield.
Causes fire based direct damage plus additional damage over 12 seconds.
Transforms you into a wolf and grants you  increased melee critical hit chance by 8%, increased avoidance by 8%, +15% to spell and melee damage and +60% run speed.
Summons a Wolf pet to fight at your side.
Melee attack that causes damage and does damage over 20 seconds.  Creates Flesh Rend Vulnerability.
Deals normal damage plus an additional 70 damage.  This attack does double damage if flanking your target.  Creates the Biten vulnerability.
Pet melee attack.  Exploits the weakness Bitten.
Increases your ally¡¯s melee haste by 18% and their dexterity.
Transforms you into a Bear and increases your strength and constitution by 26, armor class by 135, and melee damage by 20%.
Increases your ally¡¯s strength, constitution, armor class and increases melee damage by 10%.
Summons a Bear pet to fight at your side.
Pet melee ability.  Deals melee damage, reduces pet?s damage by 25%, and  forces target to attack pet for 5 attacks.
Causes 175-189 melee damage over 24 seconds and reduces the targets mitigation by 15%.  Creates the vulnerability Armor Chink.
Level 20 Slows enemy¡¯s attack speed by 18% for 60 seconds.
Deals 671-709 Damage over 24 seconds to a single target.
Removes or partially removes poisons and diseases from an ally.
Causes 293-312 spell damage to your enemy, lowers your enemy¡¯s damage by 50% for his next two attacks.  Cannot be used on the same target again for 5 minutes.  Instant cast
Level 22 Inflicts 121-131 damage and an additional 508-538 poison damage over 40 seconds.
Deals 116-126 damage and reduces strength and constitution by 52 for 30 seconds.
Blasts your opponent with freezing wind, dealing 512-542 damage and an additional 491-521 damage over 16 seconds.
Heals defensive target for 1438. Slow 3 second casting time.
Heals all allies within 10 meters for 839. 2 Second cast time.
Recalls an ally back from the afterlife.  Can be used in combat.
Removes a curse from an ally.
Heals the servant of your patron for 751. Instant cast.
Causes fire based damage over 32 seconds.  Causes Inflamed vulnerability.
reduces your enemy¡¯s hatred of you.
Melee attack that causes damage and does damage over 20 seconds.  Creates Flesh Rend Vulnerability.
Deals normal damage plus 99 additional damage.  This attack does double damage if flanking your target.  Creates the Bitten vulnerability.
Level 23 Decreases Energy and Endurance cost by 10%
Level 24 Buffs an ally increasing energy by 160 and lowering the cast time of all spells by 20%.
Heals defensive target for 914.  Fast 1.5 second casting time.
Instant 544 heal that adds a protective rune to your ally that will ward off damage for 4 seconds. The Shaman can only cast this heal on same target once every 30 seconds.
Level 25 Pet Buff that increases the pet and the Shaman¡¯s fire damage by 25%. 
Deals 32 damage over 32 seconds. Exploits the weakness Flesh Rend vulnerability.
Pet and Shaman are buffed and are granted increased melee damage and reduced endurance costs.
Increases your ally¡¯s strength, constitution, armor class and increases melee damage by 10%.
Pet attack that deals melee damage and exploits the vulnerability Armor Chink which will lower the target?s mitigation by 10%.
Level 26 Instills your ally with the ability to float like the hawk Alcipus.
Creates a barrier around your target that blocks all incoming physical damage.  The same target cannot be affected more than once every two minutes.  1 second cast time.
Deals 876-924 Damage over 24 seconds to a single target.
Strikes your opponent with spiritual energy dealing 577-611 damage.
Instant cast. Freezes enemy for 3 seconds and  causes 278-296 cold damage. Causes Lethargic vulnerability and exploits Burning vulnerability.
Heals your defensive target for 566 and applies a ward that will heal as damage is taken.  Up to 75 damage can be healed per attack.  The shield dissipates after healing for 750 damage.  2.5 second cast time.
Increases an ally¡¯s energy regeneration.
Causes fire based direct damage plus additional damage over 12 seconds.
Stealth.  Must be in Wolf form and reduces movement speed by 50%.
Increases your ally¡¯s cold resistance and absorbs 5% of cold damage.
Level 28 Deals 150% weapon damage plus 148-160. Causes Shaken vulnerability and exploits Bleeding vulnerability.
Chills your opponent to the bone, inflicting 817-863 damage over 24 seconds and reducing cold resistance by 46.
Immobilizes enemy for 40 seconds.  Incoming damage has a chance of breaking the effects of the root.
Increases an ally¡¯s fire resistance, reduces in fire damage by 10%, and adds a damage shield.
Increases your ally¡¯s melee haste by 20% and their dexterity.
Causes 380-402 spell damage to your enemy, lowers your enemy¡¯s damage by 50% for his next two attacks.  Cannot be used on the same target again for 3 minutes.  Instant cast.
Causes 270-288 melee damage plus damage over 24 seconds and reduces the targets mitigation by 15%.  Creates the vulnerability Armor Chink.
Level 30 Inflicts 300% weapon damage plus 207-221.
Deals 159-171 damage and reduces strength and constitution by 68 for 30 seconds.
Your defensive target regenerates 27 hit points every 6 seconds.  Instant cast time.
Allows you to sacrifice 200 hitpoints to get 100 energy.  1 Second cast time.
Curses your target, lowering spiritual, physical and arcane resistances by 122 for 5 minutes.
Slows enemy¡¯s attack speed by 20% for 60 seconds
Deals Spirit direct damage of 418-444 and debuffs enemy¡¯s spiritual resistance by 116 for 30 seconds. Causes Shaken vulnerability and exploits Chilled vulnerability.
Heals defensive target for 1969. Slow 3 second casting time.
Heals all allies within 10 meters for 1149. 4.5 Second cast time.
Surrounds nearby allies with a barrier that absorbs 60% of all incoming damage for 5 seconds.  After 5 seconds all affected allies will be healed for 1149.  Party members cannot be affected by intercession again for 2 minutes.  Instant cast time.
Removes or partially removes poisons and diseases from an ally
Causes fire based damage over 32 seconds.  Causes Inflamed vulnerability.
Reduces your opponent¡¯s accuracy by 10%.
Transforms the Shaman into a Phoenix.  Increases fire resistance, adds +25% damage to fire spells, +10% fire spell critical chance, & levitation.
reduces your enemy¡¯s hatred of you.
Melee attack that causes damage and does damage over 20 seconds.  Creates Flesh Rend Vulnerability.
Deals normal damage plus 136 additional damage.  This attack does double damage if flanking your target.  Creates the Biten vulnerability.
causes weapon damage plus additional damage and reduces your opponent¡¯s heal effectiveness for the next 20 seconds by 40%.
Transforms you into a Bear and grants you increased strength, constitution, armor class, and an additional 25% melee damage.
Level 32 Inflicts 176-190 damage and an additional 731-773 poison damage over 40 seconds.
Infects your target with a powerful disease that does1092-1152 damage over 24 seconds.
Blasts your opponent with freezing wind, dealing 741-783 damage and an additional 707-747 damage over 16 seconds.
Heals defensive target for 1231.  Fast 1.5 second casting time.
Heals the servant of your patron for 1092. Instant cast.
Level 34 Buffs an ally increasing energy by 214 and lowering the cast time of all spells by 20%.
Increases an ally¡¯s max hit points by 390 and Armor Class (AC) by 117.
Strikes your opponent with spiritual energy dealing 763-807 damage.
Creates a warding shield around your defensive target that will heal as damage is taken.  Up to 225 damage can be healed per attack.  This shield dissipates after 1800 points of healing or 60 seconds.  4.5 second cast time.
Heals your defensive target for 752and applies a ward that will heal as damage is taken.  Up to 100 damage can be healed per attack.  The shield dissipates after healing for 1000 damage.  2.5 second cast time.
Instant 777 heal that adds a protective rune to your ally that will ward off damage for 4 seconds. The Shaman can only cast this heal on same target once every 30 seconds.
Causes fire based direct damage plus additional damage over 12 seconds
Causes fire based damage to enemies close to the Shaman.
Causes all attacks against your enemy to be critical hits for the next 6 seconds.
Increases your ally¡¯s cold resistance and absorbs 5% of cold damage.
Your allies endurance costs are reduced and their endurance regeneration is increased.
Level 35 Pet ability that heals pet.
Pet Taunt
Increases your ally¡¯s strength, constitution, armor class and increases melee damage by 10%.
Pet deals melee damage plus removes 2-3 beneficial affects from your enemy.
Level 36 Deals 150% weapon damage plus 194-208. Causes Shaken vulnerability and exploits Bleeding vulnerability.
Deals Spirit direct damage of 510-540 and debuffs enemy¡¯s spiritual resistance by 136 for 30 seconds. Causes Shaken vulnerability and exploits Chilled vulnerability.
Instant cast. Freezes enemy for 3 seconds and causes 388-412 cold damage. Causes Lethargic vulnerability and exploits Burning vulnerability.
Removes a curse from an ally.
Causes spell damage to your enemy, lowers your enemy¡¯s damage by 50% for his next two attacks.  Cannot be used on the same target again for 5 minutes.  Instant cast.
Level 38 Deals 206-220 damage and reduces strength and constitution by 84 for 30 seconds.
Creates a barrier around your target that blocks all spiritual damage for 6 seconds.  The same target cannot be affected more than once every2 minutes.  1 second cast time.
Infects your target with a powerful disease that does 1322-1394 damage over 24 seconds.
Chills your opponent to the bone, inflicting 1118-1180 damage over 24 seconds and reducing cold resistance by 46.
Heals defensive target for 2559. Slow 3 second casting time.
Heals all allies within 10 meters for 1493. 4.5 Second cast time.
Surrounds nearby allies with a barrier that absorbs 60% of all incoming damage for 5 seconds.  After 5 seconds all affected allies will be healed for 1493.  Party members cannot be affected by intercession again for 2 minutes.  Instant cast time.
Increases an ally¡¯s energy regeneration.
Causes fire based damage over 32 seconds.  Causes Inflamed vulnerability.
Increases an ally¡¯s fire resistance, reduces in fire damage by 10%, and adds a damage shield.3.
Cures an ally of Poison and Disease.
Reduces your opponent¡¯s accuracy by 12%.
Increases your ally¡¯s melee haste by 22% and their dexterity.
reduces your enemy¡¯s hatred of you.
Melee attack that causes damage and does damage over 20 seconds.  Creates Flesh Rend Vulnerability.
Deals normal damage plus 174 additional damage.  This attack does double damage if flanking your target.  Creates the Biten vulnerability.
Increases the speed of your ally by 50%.
Increases your damage by 50% and your mitigation by 25% for one minute with a chance for all for all special attacks to hit twice.  Instant cast with five minute refresh.
Causes melee damage plus damage over 24 seconds and reduces the targets mitigation by 15%.  Creates the vulnerability Armor Chink.
Level 40 Inflicts 300% weapon damage plus 280-298.
Your defensive target regenerates 40 hit points every 6 seconds.  Instant cast time.
Curses your target, lowering spiritual, physical and arcane resistances by 158 for 5 minutes.
Slows enemy¡¯s attack speed by 22% for 60 seconds.
Heals defensive target for 1584.  Fast 1.5 second casting time.
Removes or partially removes poisons and diseases from an ally.
causes weapon damage plus additional damage and reduces your opponents heal effectiveness for the next 20 seconds by 40%.
Level 42 Inflicts 236-252 damage and an additional 982-1036 poison damage over 40 seconds.
Allows you to sacrifice 340 hitpoints to get 187 energy.  1 Second cast time.
Increases movement speed by 40% and increases mounted speed by 5%.
Blasts your opponent with freezing wind, dealing 990-1044 damage and an additional 947-999 damage over 16 seconds.
Strikes your opponent with spiritual energy dealing 962-1016 damage.
Deals Spirit direct damage of 606-642 and debuffs enemy¡¯s spiritual resistance by 10 for 30 seconds. Causes Shaken vulnerability and exploits Chilled vulnerability.
Creates a warding shield around your defensive target that will heal as damage is taken.  Up to 300 damage can be healed per attack.  This shield dissipates after 2400 points of healing or 60 seconds.  4.5 second cast time.
Heals your defensive target for 959 and applies a ward that will heal as damage is taken.  Up to 125 damage can be healed per attack.  The shield dissipates after healing for 1250 damage.  2.5 second cast time.
Heals the servant of your patron for 1480. Instant cast.
Level 44 Deals 150% weapon damage plus 243-259. Causes Shaken vulnerability and exploits Bleeding vulnerability.
Buffs an ally increasing energy by 270 and lowering the cast time of all spells by 20%.
Increases an ally¡¯s max hit points by 490 and Armor Class (AC) by 147.
Infects your target with a powerful disease that does 1561-1645 damage over 24 seconds.
Instant 1043 heal that adds a protective rune to your ally that will ward off damage for 4 seconds. The Shaman can only cast this heal on same target once every 30 seconds.
Level 46 Deals 255-273 damage and reduces strength and constitution by 36 for 30 seconds.
Forms a link between you and your patron.  All damage done via your attendant will be returned to you as health.
A virulent poison races through your target, inflicting 5779-6070 damage over 48 seconds.
Instant cast. Freezes enemy for 3 seconds and causes 507-537 cold damage. Causes Lethargic vulnerability and exploits Burning vulnerability.
Heals defensive target for 3214. Slow 3 second casting time.
Surrounds nearby allies with a barrier that absorbs 60% of all incoming damage for 5 seconds.  After 5 seconds all affected allies will be healed for 1875.  Party members cannot be affected by intercession again for 2 minutes.  Instant cast time.
Heals all allies within 10 meters for 1875. 4.5 Second cast time.
Level 48 Chills your opponent to the bone, inflicting 1451-1529 damage over 24 seconds and reducing cold resistance by 186.
Deals Spirit direct damage of 707-747 and debuffs enemy¡¯s spiritual resistance by 178 for 30 seconds. Causes Shaken vulnerability and exploits Chilled vulnerability.
Heals defensive target for 1976.  Fast 1.5 second casting time.
Immobilizes enemy for 50 seconds.  Incoming damage has a chance of breaking the effects of the root.
Level 50
Inflicts 300% weapon damage plus 360-382.
Your defensive target regenerates 60 hit points every 6 seconds.  Instant cast time.
Allows you to sacrifice 800 hitpoints to get 400 energy.  1 Second cast time.
Allows you to form a bond with your ally.  50% of the damage done by your ally will be returned to you as healing.
Curses your target, lowering spiritual, physical and arcane resistances by 192 for 5 minutes.
Slows enemy¡¯s attack speed by 24% for 60 seconds.
Infects your target with a powerful disease that does 1812-1910 damage over 24 seconds.
Blasts your opponent with freezing wind, dealing 1204-1270 damage and an additional 1152-1216 damage over 16 seconds.
Strikes your opponent with spiritual energy dealing 1174-1238 damage.
Creates a warding shield around your defensive target that will heal as damage is taken.  Up to 375 damage can be healed per attack.  This shield dissipates after 3000 points of healing or 60 seconds.  4.5 second cast time.
Heals your defensive target for 1189 and applies a ward that will heal as damage is taken.  Up to 150 damage can be healed per attack.  The shield dissipates after healing for 1500 damage.  2.5 second cast time.
Removes a curse from an ally.
Removes or partially removes poisons and diseases from an ally.
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