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Vanguard:Saga of Heroes- Paladin Spells and Abilities
Paladin Spells and Skills
Level 1 Deals normal damage plus 6.  An additional 8-12 damage is dealt to undead and fiends.
Delivers a mighty heal, restoring 320 health.  This ability uses 3 virtue points when cast upon any Paladin.
Level 2 Deals 28-32 damage and instills your opponent with 28-32 hatred of you.
Level 4 Smashes you target for 150% damage plus 13-17.  Deals an additional 13-17 damage when used while an ally is flanking your target.
This spell allows you to heal your target or yourself for 172.
Level 6 Crushes you target dealing  350% damage plus 35-41.  Deals an additional 17-21 damage when used while an ally is flanking your target.
Allows you the chance to deal additional damage with every melee attack.   You cannot have more than one boon affecting your weapons.
Raises your chances to block incoming attacks by 80% for 60 seconds or until you block.  Decreases your opponent¡¯s hatred of you.
Blesses your target with 6 strength.  Only one blessing can be active on a target.
Level 8 Deals 23-29 damage to your target, but increases your strength by 15 for 5 minutes.
Deals normal damage plus 18.  An additional 29-35 damage is dealt to undead and fiends
This spell increases your maximum hit points by 78 and your armor class by 117.
Allows you the chance to deal additional damage to undead targets.  You cannot have more than one boon affecting your weapons.
Instills your opponent with 65-73 hate towards you.
Level 10 Blasts your target with spiritual energy, causing 392-416 damage.
Smashes you target for 150% damage plus 30-36.  Deals an additional 30-36 damage when used while an ally is flanking your target.
This war cry emboldens you and your allies, increasing  damage by 49 and accuracy by 30% for 10 seconds.
The punishment metes out to the impure.  Your target takes 211-225 damage over 21 seconds as they are purified by fire.  Only one judgment may be active on a target.
CleavesSentinel¡¯s Blessing I through undead opponents, dealing 400% weapon damage plus 84-92 and an additional 297-317 damage over 20 seconds.
Deals 300% weapon damage plus 62-70 and forces the attacker of your defensive target to attack you instead.  If you use a rescue when you are below 20% health you gain a virtue point.
Level 12 Crushes you target dealing  350% damage plus 67-75.  Deals an additional 32-38 damage when used while an ally is flanking your target.
Deals 127-137 damage and instills your opponent with 131-141 hatred of you.
Level 14 Deals normal damage to your opponent, and increases the strength of your group by 22 for 5 minutes.
Deals 76-84 damage and greatly increases your opponents hatred of you by 105-115.  If the target has an armor chink its mitigation is reduced by 10%.
The punishment metes out to the envious.  Your target is blinded for 30 seconds, reducing its accuracy and movement by 70%.  The blindness wears off if the target is hit.  Only one judgment may be active on a target.
Rescues your defensive target from an incoming attack, causing the offender to target you for two attacks and heals your ally.  If you use a rescue when you are below 20% health you gain a virtue point.
Scorches all undead opponents within 15m for 318-338 damage and blinds them, reducing accuracy and movement by 70% for 20 seconds or 1 hit.
This spell allows you to heal your target or yourself for 555.
Level 15 Delivers a mighty heal, restoring 1179 health.  This ability uses 4 virtue points when cast upon any Paladin.
Level 16 Deals 42-48 damage to your target, but increases your strength by 24 for 5 minutes.
Blesses your target with increased armor class and fire, cold and spiritual resistance.  Only one blessing can be active on a target.
Deals normal damage plus 32.  An additional 53-59 damage is dealt to undead and fiends.
Blesses your target with 12 strength
Allows you the chance to deal additional damage with every melee attack.   You cannot have more than one boon affecting your weapons.
Level 18 Strikes your target for 47-53 damage and surrounds you with a shield that increases your armor class by 86 for 40 seconds.
This spell increases your maximum hit points by 138 and armour class by 207.
This war cry provides 412 health to you and your allies.
The punishment metes out to the proud.  Reduces your opponent¡¯s strength by 49. Only one judgment may be active on a target.
Instills your opponent with 126-136 hate towards you.
Smashes your target dealing 350% weapon damage plus 96-104.   Deals an additional 47-53 damage when used while an ally is flanking your target.  Only available after performing Hammer of Valus.
Level 20 Crushes you target dealing  350% damage plus 106-116.  Deals an additional 52-58 damage when used while an ally is flanking your target.
A resolute stroke that deals 200% weapon damage and adds 740-782 hate over 30 seconds.
Smashes you target for 150% damage plus 55-61.  Deals an additional 55-61 damage when used while an ally is flanking your target.
This war cry emboldens you and your allies, increasing  damage by 88 and accuracy by 35% for 10 seconds.
Counterattack, lashing out and surrounding yourself with a barrier that lowers the damage of the next 3 incoming attacks by 25%.  Can only be used after a block.
Deals 300% weapon damage plus 111-121 and forces the attacker of your defensive target to attack you instead.  If you use a rescue when you are below 20% health you gain a virtue point.
Valus grants you a portion of her power, making you a mighty paragon of justice.  You gain 44 strength, dexterity, constitution and vitality as well as 60% additional accuracy and 30% additional damage.
Blasts your target with spiritual energy, causing 694-734 damage.
The punishment metes out to the impure.  Your target takes 369-393 damage over 21 seconds as they are purified by fire.  Only one judgment may be active on a target.
Level 22 Cleaves through undead opponents, dealing 400% weapon damage and 159-171 and an additional 559-591 damage over 20 seconds.
Deals normal damage to your opponent, and increases the strength of your group by 32 for 5 minutes.
Deals 116-126 damage and greatly increases your opponents hatred of you by 161-173.  If the target has an amour chink its mitigation is reduced by 10%.
Allows you the chance to deal additional damage to undead targets.  You cannot have more than one boon affecting your weapons.
This spell allows you to heal your target or yourself for 825.
Level 24 Deals 62-70 damage to your target, but increases your strength  by 35 fir 5 minutes.
Deals normal damage plus 47.  An additional 78-86 damage is dealt to undead and fiends.
Causes your target¡¯s melee attacks to generate 20% less hatred.
The punishment metes out to the bloodthirsty.  Causes your opponent to take damage every time they attack.  Only one judgment may be active on a target.
Causes all of your special attacks to strike twice.
Deals 228-244 damage and instills your opponent with 233-249 hatred of you.
Scorches all undead opponents within 15m for 514-544 damage and blinds them, reducing accuracy and movement by 70% for 20 seconds or 1 hit.
Level 26 Strikes your target for 68-76 damage and surrounds you with a shield that increases your armor class by 125 for 40 seconds.
Allows you the chance to deal additional damage with every melee attack.   You cannot have more than one boon affecting your weapons.
Raises your chances to block incoming attacks by 90% for 60 seconds or until you block.  Decreases your opponent¡¯s hatred of you.
Surrounds you and your allies with a protective shield, making you immune to damage for 4 seconds.
Blesses your target with increased armor class and fire, cold and spiritual resistance.  Only one blessing can be active on a target.
Smashes your target dealing 350% weapon damage plus 137-149.   Deals an additional 68-76 damage when used while an ally is flanking your target.  Only available after performing Hammer of Valus.
Blesses your target with 18 strength.
Level 28 Crushes you target dealing  350% damage plus 148-160.  Deals an additional 73-81 damage when used while an ally is flanking your target.
Strikes your target for normal damage but surrounds you and your group with a shield that increases your armor class by 130 for 5minutes.
A resolute stroke that deals 200% weapon damage and adds 1032-1088 hate over 30 seconds.
Vanquish a wounded opponent dealing 400% weapon damage plus 193-207.  Undead targets take an additional 193-207 damage.
Rescues your defensive target from an incoming attack, causing the offender to target you for two attacks and heals your ally.  If you use a rescue when you are below 20% health you gain a virtue point.
The punishment metes out to the proud.  Reduces your opponent¡¯s strength by 79. Only one judgment may be active on a target.
Instills your opponent with 191-205 hate towards you.
This war cry provides 615 health to you and your allies.
Level 30 Deals normal damage to your opponent, and increases the strength of your group by 42  for 5 minutes.
Deals 159-171 damage and increases your opponents hatred of you by 219-235.  If the target has an armor chink its mitigation is reduced by 10%.
Smashes you target for 150% damage plus 82-90.  Deals an additional 82-90 damage when used while an ally is flanking your target.
Blesses your target with 26 intelligence.  Only once blessing may be active on a target.
This war cry emboldens you and your allies, increasing damage by 124 and accuracy by 40 %  for 10 seconds.
The punishment metes out to the wrathful.  Your target will not assist nearby allies, not will it take aggressive action against anyone for 30 seconds,  This meekness breaks if the target is attacked.  Only one judgment may be active on a target.
Counterattack, lashing out and surrounding yourself with a barrier that lowers the damage of the next 3 incoming attacks by 25%.  Can only be used after a block.
Deals 300% weapon damage plus 165-177 and forces the attacker of your defensive target to attack you instead.  If you use a rescue when you are below 20% health you gain a virtue point.
Forces the attacker of your defensive target to attack you and lowers its damage by 40 for 10 seconds.  If you use a rescue when you are below 20% health you gain a virtue point.
Delivers a mighty heal, restoring 2100 health.  This ability uses 3 virtue points when cast upon any Paladin.
This spell allows you to heal your target or yourself for 1112.
Blasts your target with spiritual energy, causing 1026-1082 damage.
The punishment metes out to the impure.  Your target takes 547-579 damage over 21 seconds as they are purified by fire.  Only one judgment may be active on a target.
Valus grants you a portion of her power, making you a mighty paragon of justice.  You gain 61 strength, dexterity, constitution and vitality as well as 60% additional accuracy and 30% additional damage.
A fervent attack that deals 200% weapon damage and adds 1107-1167 hate over 30 seconds.
Level 32 Deals 84-92 damage to your target and increases your strength by 45 for 5 minutes. 
Deals normal damage plus 63.  An additional 196-116 damage is dealt to undead.
This spell increases your maximum hit points by 228 and armor class by 342.
Divine light floods the area around you filing nearby foes with 580-614 hatred and forcing them to target you.  Undead in the area also take heavy damage.
The punishment metes out to the bloodthirsty.  Causes your opponent to take damage every time they attack.  Only one judgment may be active on a target.
The punishment metes out to the envious.  Your target is blinded for 45 seconds, reducing its accuracy and movement by 70%.  The blindness wears off if the target is hit.  Only one judgment may be active on a target.
Level 34 Cleaves through undead opponents, dealing 400% weapon damage plus 243-259 and an additional 854-902 damage over 20 seconds.
Strikes your target for 90-98 damage and surrounds you with a shield that increases your armour class by 160 for 40 seconds.
This ability extends your shielding capabilities to your friendly target granting immunity to damage for 5 seconds.
This war cry fills endurance and restores 300 energy to you and tour allies.
Scorches all undead opponents within 15m for 729-771 damage and blinds them, reducing accuracy and movement by 70% for 20 seconds or 1 hit.
Causes your target¡¯s melee attacks to generate 25% less hatred.
Smashes your target dealing 350% weapon damage plus 182-196.   Deals an additional 90-98 damage when used while an ally is flanking your target.  Only available after performing Hammer of Valus.
Level 36 Crushes you target dealing  350% damage plus 194-208.  Deals an additional 961-4 damage when used while an ally is flanking your target.
Strikes your target for normal damage but surrounds you and your group with a shield that increases your armor class by 166 for 40 seconds.
A resolute stroke that deals 200% weapon damage and adds 1344-1416 hate over 30 seconds.
Allows you the chance to deal additional damage to undead targets.  You cannot have more than one boon affecting your weapons.
Deals 340-362 damage and instills your opponent with 722-764 hatred of you.
Blesses your target with increased armor class and fire, cold and spiritual resistance.  Only one blessing can be active on a target.
Blesses your target with 24 strength.
Allows you the chance to deal additional damage with every melee attack.   You cannot have more than one boon affecting your weapons.
Level 38 Deals normal damage to your opponent, and increases the strength of your group by 55 for 5 minutes.
Deals 206-220 damage and increases your opponents hatred of you by 283-301.  If the target has an armor chink its mitigation is reduced by 10%. 
Vanquish a wounded opponent dealing 400% weapon damage plus 264-282.  Undead targets take an additional 317 to 337 damage.
Forces the attacker of your defensive target to attack you and lowers its damage by 60 for 10 seconds.  If you use a rescue when you are below 20% health you gain a virtue point.
This spell allows you to heal your target or yourself for 1419.
The punishment metes out to the proud.  Reduces your opponent¡¯s strength by 109. Only one judgment may be active on a target.
Instills your opponent with 262-280 hate towards you.
This war cry provides 833 health to you and your allies.
A fervent attack that deals 200% weapon damage and adds 1423-1501  hate over 30 seconds.
Level 40 Deals 107-117 damage to your target, but increases your strength by 55 for 5 minutes.  
Smashes you target for 150% damage plus 111-121.  Deals an additional 111-121 damage when used while an ally is flanking your target.
Deals normal damage plus 80.  An additional 135-147 damage is dealt to undead.
Wings of faith slow your descent, preventing you from taking damage from falls.
Counterattack, lashing out and surrounding yourself with a barrier that lowers the damage of the next 3 incoming attacks by 35%.  Can only be used after a block.
Deals 300% weapon damage plus 224-240 and forces the attacker of your defensive target to attack you instead.  If you use a rescue when you are below 20% health you gain a virtue point.
Surrounds you with an impenetrable barrier and increases your damage by 50% for 10 seconds.
This spell brings the dead back to life.
Blasts your target with spiritual energy, causing 1388-1464 damage.
Blesses your target with 34 intelligence.  Only once blessing may be active on a target.
This war cry emboldens you and your allies, increasing damage by 159 and accuracy by 45% for 10 seconds.
The punishment metes out to the bloodthirsty.  Causes your opponent to take damage every time they attack.  Only one judgment may be active on a target.
The punishment metes out to the impure.  Your target takes 742-784 damage over 21 seconds as they are purified by fire.  Only one judgment may be active on a target.
The punishment metes out to the wrathful.  Your target will not assist nearby allies, not will it take aggressive action against anyone for 45 seconds,  This meekness breaks if the target is attacked.  Only one judgment may be active on a target.
Valus grants you a portion of her power, making you a mighty paragon of justice.  You gain 79 strength, dexterity, constitution and vitality as well as 60% additional accuracy and 30% additional damage.
Divine light floods the area around you filing nearby foes with 739-781 hatred and forcing them to target you.  Undead in the area also take heavy damage.
Level 42 Strikes your target for 114-124 damage and surrounds you with a shield that increases your armour class by 200 for 40 seconds.
Rescues your defensive target from an incoming attack, causing the offender to target you for 4 attacks and heals your ally.  If you use a rescue when you are below 20% health you gain a virtue point.
Smashes your target dealing 350% weapon damage plus 230-246.   Deals an additional 114-124 damage when used while an ally is flanking your target.  Only available after performing Hammer of Valus.
Level 44 Crushes you target dealing  350% damage plus 82 to 90.  Deals an additional 243-259 damage when used while an ally is flanking your target.
Strikes your target for normal damage but surrounds you and your group with a shield that increases your armor class by 210 for 40 seconds.
A resolute stroke that deals 200% weapon damage and adds 1676-1766 hate over 30 seconds.
This spell increases your maximum hit points by 300 and armour class by 450.
Delivers a mighty heal to an ally, restoring 2989 health.  This ability uses 3 virtue points when cast upon any Paladin.
Scorches all undead opponents within 15m for 963-1017 damage and blinds them, reducing accuracy and movement by 70% for 20 seconds or 1 hit.
Causes your target¡¯s melee attacks to generate 30% less hatred.
Level 46 Cleaves through undead opponents, dealing 400% weapon damage and 335-357 and an additional 1179-1243 damage over 20 seconds.
Deals normal damage to your opponent, and increases the strength of your group by 65  for 5 minutes.
Allows you the chance to deal additional damage with every melee attack.   You cannot have more than one boon affecting your weapons.
Raises your chances to block incoming attacks by 100% for 60 seconds or until you block.  Decreases your opponent¡¯s hatred of you.
Forces the attacker of your defensive target to attack you and lowers its damage by 80 for 10 seconds.  If you use a rescue when you are below 20% health you gain a virtue point.
This spell allows you to heal your target or yourself for 1743.
Blesses your target with increased armor class and fire, cold and spiritual resistance.  Only one blessing can be active on a target.
Blesses your target with 32 strength
A fervent attack that deals 200% weapon damage and adds 1765-1859  hate over 30 seconds.
Level 48 Deals 133-143 damage to your target, but increases your strength by 65 for 5 minutes.
Vanquish a wounded opponent dealing 400% weapon damage plus 344-366.  Target must be below 10% health.  Undead targets take an additional 344-366 damage.
This war cry heals endurance and restores 450 energy to you and your allies.
Deals 465-476 damage and instills your opponent with 476-504 hatred of you.
The punishment metes out to the bloodthirsty.  Causes your opponent to take damage every time they attack.  Only one judgment may be active on a target.
The punishment metes out to the proud.  Reduces your opponent¡¯s strength by 139. Only one judgment may be active on a target.
Instills your opponent with 34-362 hate towards you.
This war cry provides 1068 health to you and your allies.
Divine light floods the area around you filing nearby foes with 909-959 hatred and forcing them to target you.  Undead in the area also take heavy damage.
Deals normal damage plus 98..  An additional 167-179 damage is dealt to undead.
Level 50 Strikes your target for normal damage but surrounds you and your group with a shield that increases your armor class by 275 for 40 seconds.
Smashes you target for 150% damage plus 143-155.  Deals an additional 143-155 damage when used while an ally is flanking your target.
Strikes your target for 139-151 damage and surrounds you with a shield that increases your armor class by 240 for 40 seconds.
Counterattack, lashing out and surrounding yourself with a barrier that lowers the damage of the next 3 incoming attacks by 40%.  Can only be used after a block.
Deals 300% weapon damage plus 288-306 and forces the attacker of your defensive target to attack you instead.  If you use a rescue when you are below 20% health you gain a virtue point.
Blasts your target with spiritual energy, causing 1781-1877 damage.
Blesses your target with 41 intelligence.  Only once blessing may be active on a target.
Allows you the chance to deal additional damage to undead targets.  You cannot have more than one boon affecting your weapons.
This war cry emboldens you and your allies, increasing damage by 193 and accuracy by 50% for 10 seconds.
The punishment metes out to the envious.  Your target is blinded for 60 seconds, reducing its accuracy and movement by 70%.  The blindness wears off if the target is hit.  Only one judgment may be active on a target.
The punishment metes out to the impure.  Your target takes 954-1008 damage over 21 seconds as they are purified by fire.  Only one judgment may be active on a target.
The punishment metes out to the wrathful.  Your target will not assist nearby allies, not will it take aggressive action against anyone for 60 seconds,  This meekness breaks if the target is attacked.  Only one judgment may be active on a target.
Valus grants you a portion of her power, making you a mighty paragon of justice.  You gain 96 strength, dexterity, constitution and vitality as well as 60% additional accuracy and 30% additional damage.
Surrounds you and your allies with a protective shield, making you immune to damage for 5 seconds.
Smashes your target dealing 350% weapon damage plus 281-299.   Deals an additional 139-151 damage when used while an ally is flanking your target.  Only available after performing Hammer of Valus.
A resolute stroke that deals 200% weapon damage and adds 1942-2046 hate over 30 seconds.
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