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Vanguard:Saga of Heroes- Druid Spells and Skills
Druid Spells and Skills
Level 1 Imbues an ally with a talisman that increases armor class by 12, hit points by 24 and grants a 2 point damage shield.
Calls down a bolt of lightning that deals 49-55 arcane damage to an opponent.  Creates Satggered weakness and exploits the Vulnerable weakness.
Level 2 Immobilizes your enemy and causes them to bleed for 56-61 damage over 10 seconds.  There is a 40% chance for the roots to break when target is hit.
Level 4 Poisons an opponent with toxic thorns dealing 56-61 physical damage and 49-54 physical damage over 16 seconds
Heals yourself or an ally for 82 points of health over 16 seconds.
Level 6 Charges an ally¡¯s weapon with a chance to do extra arcane damage upon attacking.
Summons an earth elemental from beneath your opponent, inflicting 26-32 physical damage. The elemental will assist you in combat, but will not heed any direct commands. If there is nothing to fight for more than 10 seconds it will return to where it came from.
Calls down a bolt of Lightning that deals 88-95 arcane damage to an opponent.
Level 8 Imbues an ally with a talisman that increases armor class by 36, hit points by 72 and grants a 6 point damage shield.
Summons a bunch of roseberries that can be used 3 times to heal yourself for 120 points of health.
Burns an opponent for 148-160 fire damage and 49-55 fire damage over 4 seconds.
Ensnares an opponent, reducing movement by 60% for 30 seconds.
Level 10 Disperses a spell your opponent is casting. (Counterspell)
Immobilizes an enemy and causes them to bleed for 220-236 damage over 10 seconds. There is a 40% chance for roots to break when target is hit.
Deals 1205-1271physical damage over 32 seconds. Reduces arcane, cold, fire and physical resistances of your opponent by 84 for 32 seconds.
Heals an ally for 318 points of health.
Forages in your surrounding area for supplies to use while adventuring.
Calls a powerful wind that whisks you and your group mates to safety. The wind deposits you at the nearest safe point, or at your individual bind points if those are closer.
Level 12 Summons a bunch of sageberries that can be used 3 times to cure yourself of a poison.
Roots your opponent in place for 40 seconds. Has a 50% chance to break when your opponent is hit.
Calls down a bolt of Lightning that deals 245-261arcane damage to an opponent.  Has a 5% chance to cast an additional bolt of lightning, dealing arcane damage.
Poisons an opponent with toxic thorns dealing 188-202 physical damage and 170-182 physical damage over 16 seconds
Lifts you into the air.
Level 14 Covers an ally with a skin of bark that increases fire resistance and physical resistance by 63.
Increases movement speed by 30%.
Charges an ally¡¯s weapon with a chance to do extra arcane damage upon attacking.
Calms an opponent, reducing the chance they will assist nearby allies for 12 seconds.
Heals yourself or an ally for 278 points of health over 16 seconds.
Level 15 You pull a star from the sky dealing 806-852 damage to your target.
Roots burst from the ground and trap all opponents within 10 meters for 20 seconds.  Incoming damage may break the effects of this spell.
A stream of life wells out of the ground healing all allies within 10m for 770.
Level 16 Imbues an ally with a talisman that increases armor class by 60, hit points by 120 and grants a 12 point damage shield.
Thorny vines deal 765-809 physical damage over 24 seconds.
Burns an opponent for 261-279 fire damage and 38 to 45 fire damage over 4 seconds.
Heals yourself or an ally for 470 points of health.
Summons an earth elemental from beneath your opponent, inflicting 56-64 physical damage.  The elemental will assist you in combat, but will not heed any direct commands.  If there is nothing to fight for more than 10 seconds it will return to where it came from.
Level 18 Allows you to take the form of a wolf. While you are a wolf you will be given 15% melee haste, 44 strength, 44 dexterity, and 50% increased movement.
Summons a bunch of roseberries that can be used 3 times to heal yourself for 220 points of health.
Immobilizes your enemy and causes them to bleed for 423-449 damage over 12 seconds.  There is a 40% chance for the roots to break when target is hit.
A swirling gust of wind deals 292-312 arcane damage to an opponent and all other opponents within 10 meters.
Deals 1979-2085 physical damage over 32 seconds. Reduces arcane, cold, fire and physical resistances of your opponent by 132 for 32 seconds.
You drive roots deep into the ground, pulling energy from the earth around you.  6% of your energy will be regenerated every second.  You will be unable to move while you are restoring your energy.  Incoming damage will have 40% chance to break the taproot and the regeneration.
Calls down a bolt of Lightning that deals 365-378 arcane damage to an opponent.  Has a 5% chance to cast an additional bolt of lightning, dealing arcane damage.
Level 20 Protects an ally with a shield that reduces incoming damage by 100% for 2 hits or 30 seconds.
Prevents an opponent from casting a spell for 8 seconds.
A clap of thunder deals 720-762 arcane damage to an opponent.
Poisons an opponent with toxic thorns dealing 295-315 physical damage and 268-286 physical damage over 16 seconds
Shelters an opponent protecting them from all damage for 20 seconds.
Level 22 Covers an ally with a skin of bark that increases fire resistance and physical resistance by 91.
Forces an opponent to hibernate, allowing them to regenerate health and energy quickly while disabling their movement and attacking for 40 seconds or 1 hit.
Charges an ally¡¯s weapon with a chance to do extra arcane damage upon attacking.
Summons a small bunch of mottleberries.  Consuming the berries will restore a moderate amount of health and energy over 18 seconds.
Heals yourself or an ally for 632 points of health.
Summons a bunch of sageberries that can be used 3 times to cure yourself of a poison.
Ensnares an opponent, reducing movement by 60% for 40 seconds.
Level 24 Imbues an ally with a talisman that increases armor class by 84, hit points by 168 and grants a 19 point damage shield.
Thorny vines deal 1126-1188 physical damage over 24 seconds.
Calls down a bolt of Lightning that deals 473-501 arcane damage to an opponent.  Has a 5% chance to cast an additional bolt of lightning, dealing arcane damage.
Burns an opponent for 382-406 fire damage and 126-136 fire damage over 4 seconds.
Heals yourself or an ally for 442 points of health over 16 seconds.
Level 25 A plague of insects swarms over your opponent, inflicting 5011-5273 damage over 32 seconds.
You pull a star from the sky dealing 8538 to 8980 damage to your target.
A stream of life wells out of the ground healing all allies within 10m for 1425.
Level 26 Imbues an ally with a talisman that increases strength by 20 and Vitality by 32.
Immobilizes your enemy and causes them to bleed for 606-642 damage over 12 seconds.  There is a 30% chance for the roots to break when target is hit.
Deals 2822-2970 physical damage over 32 seconds. Reduces arcane, cold, fire and physical resistances of your opponent by 180 for 32 seconds.
Summons an earth elemental from beneath your opponent, inflicting 89-97 physical damage. The elemental will assist you in combat, but will not heed any direct commands.  If there is nothing to fight for more than 10 seconds it will return to where it came from
Level 28 Summons a bunch of roseberries that can be used 3 times to heal yourself for 335 points of health.
Roots your opponent in place for 60 seconds. Has a 50% chance to break when your opponent is hit.
A swirling gust of wind deals 443-469 arcane damage to an opponent and all other opponents within 10 meters.
A clap of thunder deals 1005-1061 arcane damage to an opponent.
Poisons an opponent with toxic thorns dealing 412-438 physical damage and 372-396physical damage over 16 seconds
Heals yourself or an ally for 802 points of health.
Level 30 Covers an ally with a skin of bark that increases fire resistance and physical resistance by 119.
Charges an ally¡¯s weapon with a chance to do extra arcane damage upon attacking.
Counters a spell being cast by diverging it into a heal. (Counterspell)
Calms an opponent, reducing the chance they will assist nearby allies for 18 seconds.
Calls down a bolt of Lightning that deals 597-631 arcane damage to an opponent.  Has a 10% chance to cast an additional bolt of lightning, dealing 385-409 arcane damage.
Transforms you and your allies into wolves, increasing movement, attack speed and increases Strength and Dexterity by 38.
Level 32 Imbues an ally with a talisman that increases armor class by 108, hit points by 216 and grants a 25 point damage shield.
Infuses an ally¡¯s weapon with fire, allowing it to deal additional fire damage upon attacking.
Allows you to take the form of a wolf. While you are a wolf you will be given an increase in melee attack speed, strength, dexterity, and 50% movement.
Summons a small bunch of mottleberries.  Consuming the berries will restore a moderate amount of health and energy over 18 seconds.
Thorny vines deal 1509-1591 physical damage over 24 seconds.
Summons a bunch of sageberries that can be used 3 times to cure yourself of a poison.
Burns an opponent for 514-544 fire damage and 170-182 fire damage over 4 seconds.
Level 34 Forces an opponent to hibernate, allowing them to regenerate health and energy quickly while disabling their movement and attacking for 50 seconds or 1 hit.
Imbues an ally with a talisman that increases strength by 28 and Vitality by 48.
Protects an ally with a shield that reduces incoming damage by 100% for 2 hits or 30 seconds.
Increases the movement speed of all allies within 10 meters by 60%.
Immobilizes your enemy and causes them to bleed for 915-967 damage over 14 seconds.  There is a 30% chance for the roots to break when target is hit.
Deals 3724-3920 physical damage over 32 seconds. Reduces arcane, cold, fire and physical resistances of your opponent by 228 for 32 seconds
Heals yourself or an ally for 618 points of health over 16 seconds.
Heals yourself or an ally for 980 points of health.
Level 35 A plague of insects swarms over your opponent, inflicting 4611 to 4853 damage over 32 seconds
The earth around you quakes and rolls, causing 1416-1492damage to opponents within 10m.
You pull a star from the sky dealing 11991 to 12611 damage to your target.
Roots burst from the ground and trap all opponents within 10 meters for 20 seconds.  Incoming damage may break the effects of this spell.
A stream of life wells out of the ground healing all allies within 10m for 1989.
Level 36 Summons a bunch of gillberries that can be used to allow you the ability to breathe underwater for 15 minutes.
Calls down a bolt of Lightning that deals 729-771 arcane damage to an opponent.  Has a 10% chance to cast an additional bolt of lightning, dealing 400 to 426 arcane damage.
A clap of thunder deals 1310-1382 arcane damage to an opponent.
Poisons an opponent with toxic thorns dealing 538-570 physical damage and 487-517 physical damage over 16 seconds
Summons an earth elemental from beneath your opponent, inflicting 124-134 physical damage.  The elemental will assist you in combat, but will not heed any direct commands.  If there is nothing to fight for more than 10 seconds it will return to where it came from.
Level 38 Covers an ally with a skin of bark that increases fire resistance and physical resistance by 147.
Charges an ally¡¯s weapon with a chance to do extra arcane damage upon attacking.
Summons a bunch of roseberries that can be used 3 times to heal yourself for 455 points of health.
A swirling gust of wind deals 607-643 arcane damage to an opponent and all other opponents within 10 meters.
Ensnares an opponent, reducing movement by 60% for 50 seconds.
Level 40 Imbues an ally with a talisman that increases armor class by 132, hit points by 264 and grants a 32 point damage shield.
Instantly restores 15 phenomena points.
Infuses an ally¡¯s weapon with fire, allowing it to deal additional fire damage upon attacking.
Reduces arcane, cold, fire and physical resistances by 240 for 30 seconds.
Thorny vines deal 1917-2019 physical damage over 24 seconds.
Burns an opponent for654-692 fire damage and 217-233 fire damage over 4 seconds.
Heals yourself or an ally for 1166 points of health.
Brilliant lights dazzle all opponents within 15m of your target, causing them to forget all their aggression and ignore everything but a direct attack for 20 seconds.
Level 42 Imbues an ally with a talisman that increases strength by 34 and Vitality by 58.
Summons a bunch of large mottleberries.  Consuming the berries will restore a moderate amount of health and energy over 18 seconds.
Immobilizes your enemy and causes them to bleed for 1158-1222 damage over 10 seconds.  There is a 30% chance for the roots to break when target is hit.
Calls down a bolt of Lightning that deals 867-915 arcane damage to an opponent.  Has a 15% chance to cast an additional bolt of lightning, dealing 476 to 505 arcane damage.
Deals 4697-4941 physical damage over 32 seconds. Reduces arcane, cold, fire and physical resistances of your opponent by 276 for 32 seconds.
Summons a bunch of sageberries that can be used 3 times to cure yourself of a poison.
Heals you and any allies within 10m for 1640points over 16 seconds.
Level 44 Summons 3 fireseeds that can be used to deal fire damage to an opponent
Roots your opponent in place for 80 seconds. Has a 50% chance to break when your opponent is hit.
A clap of thunder deals 1636-1724 arcane damage to an opponent.
Poisons an opponent with toxic thorns dealing 672-710 physical damage and 508-644 physical damage over 16 seconds
Heals yourself or an ally for 810 points of health over 16 seconds.
Level 45 A plague of insects swarms over your opponent, inflicting 6057 to 6373 damage over 32 seconds.
The earth around you quakes and rolls, causing 15896 to 16715 damage to opponents within 10m.
You pull a star from the sky dealing 15747 to 16560 damage to your target.
Summons a powerful Elder Colossus to serve you. The elder elemental will accept your commands and is much more intelligent than other elementals. He will serve you for up to 5 minutes.
Summons a powerful Ancient Colossus to serve you. The ancient elemental will accept your commands and is much more intelligent than other elementals.  He will serve you for up to 5 minutes.
A stream of life wells out of the ground healing all allies within 10m for 2583.
Level 46 Covers an ally with a skin of bark that increases fire resistance and physical resistance by 175.
Forces an opponent to hibernate, allowing them to regenerate health and energy quickly while disabling their movement and attacking for 60 seconds or 1 hit.
Summons 3 star familiars that have a chance to deal arcane damage to an opponent when your target is hit.
Charges an ally¡¯s weapon with a chance to do extra arcane damage upon attacking.
Allows you to take the form of a wolf. While you are a wolf you will be given an increase in melee attack speed, strength, dexterity, and 50% movement speed.
Calms an opponent, reducing the chance they will assist nearby allies for 24 seconds.
Heals yourself or an ally for 1362 points of health.
Summons an earth elemental from beneath your opponent, inflicting 163-175 physical damage.  The elemental will assist you in combat, but will not heed any direct commands.  If there is nothing to fight for more than 10 seconds it will return to where it came from.
Level 48 Imbues an ally with a talisman that increases armor class by 156, hit points by 312 and grants a 48 point damage shield
Protects an ally with a shield that reduces incoming damage by 100% for 2 hits or 30 seconds.
Infuses an ally¡¯s weapon with fire, allowing it to deal additional fire damage upon attacking.
Summons a bunch of roseberries that can be used 3 times to heal yourself for 550 points of health.
Thorny vines deal 2359-2485 physical damage over 24 seconds.
A swirling gust of wind deals 788-832 arcane damage to an opponent and all other opponents within 10 meters.
Calls down a bolt of Lightning that deals 1012-1068 arcane damage to an opponent.  Has a 15% chance to cast an additional bolt of lightning, dealing 556 to 589 arcane damage.
Burns an opponent for 805-851 fire damage and 268-286 fire damage over 4 seconds
Level 50 Instantly restores 25 phenomena points.
Imbues an ally with a talisman that increases strength by 40 and Vitality by 68.
Allows you to take the form of a tree. While you are a tree you will become invulnerable and all negative effects will be removed from you.
A plague of insects swarms over your opponent, inflicting 6820 to 7174 damage over 32 seconds.
The earth around you quakes and rolls, causing 17913 to 18837 damage to opponents within 10m.
You pull a star from the sky dealing 17740 to 18654 damage to your target.
Immobilizes your enemy and causes them to bleed for 1592-1678 damage over 10 seconds.  There is a 20% chance for the roots to break when target is hit.
Deals 5729-6027 physical damage over 32 seconds. Reduces arcane, cold, fire and physical resistances of your opponent by 324 for 32 seconds.
The earth explodes beneath your enemy, dealing 1097-1157 to all opponents nearby.
Heals you and any allies within 10m for 1988 points over 16 seconds.
Brilliant lights dazzle all opponents within 15m of your target, causing them to forget all their aggression and ignore everything but a direct attack for 30 seconds.
Roots burst from the ground and trap all opponents within 10 meters for 40 seconds.  Incoming damage may break the effects of this spell.
Shelters a targeted ally, protecting them from all damage for 30 seconds.
Transforms you and your allies into wolves, increasing movement, attack speed and increases Strength and Dexterity by 74
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